

I measured everything out and marked off the detail placement with pin pricks to line everything up and make sure the distances and angles were correct. Rinse and repeat the same process of blocking out, refining, and double + triple checking on the cheeks, and then it was time to move on to adding details and smoothing things out. While time consuming, it was definitely worth it to get all the sleek curves and lines of the mask looking impeccable.Īfter I’m happy with the shapes of the main portion of the mask I moved onto the cheeks, and made a quick pattern with painters tape so the cheek portions would continue the symmetry I’d been working hard to maintain. To help keep things identically mirrored throughout the process, I periodically took photos and would throw a grid over it in Photoshop so I could measure proportions and angles. The tedium of chasing symmetry was a large portion of the 100+ hours this project took from start to finish. Some makers and sculptures like to put their own artistic spin on things and take creative freedom’s here and there, but I really take pride in trying to attain perfection in relation to the source, making game assets really come to life! The eyes & brow were an area of special significance on this project, as Reaper’s mask has a very pronounced expression that I really wanted to capture.

The higher temperature the clay is the softer it is, which allowed me to quickly start blocking out the rough shape of the mask with warm clay.Īfter messily throwing clay on the head form, the next step was starting to refine the shapes and angles of the mask, and for this I worked in stages, focusing on one side of the mask at a time. I’ve used Monster Clay from the company Monster Makers for as long as I’ve been sculpting, it’s well priced, easy to use, and heat activated (which also means it’s completely re-usable!). The following write-up is a walkthrough of my build, I hope you enjoy!įor many of my mask/helmet builds I often opt to go the sculpting route, and the same held true for this project. I instantly fell in love with the style and outfit of Reaper, and I knew I wanted to make his mask. Measure up over the curve of the shoulders and to outside edge of the other shoulder.Like so many others who had a chance to play Overwatch at Blizzcon, I’m eagerly anticipating the next time I can jump into the game!įor those that haven’t seen much about it, the game features simply amazing character design – it’s the kind of thing where someone like myself will sit in character selection for half the match, simply enthralled by all the awesome things I want to make. This is where the horizontal part of the shoulder meets the vertical part of the arm. Start the end of the tape on the outside edge of the shoulder where you want the yoke of the shirt to start. Either way, it’s helpful to refer to a shirt that fits well in the shoulders.
Reaper overwatch genderbend how to#
How to Measure Shoulder Width? If you don’t have a partner, measure a shirt directly. Measure around the widest part of the hip line, at the top of the legs, around 7-9 inches below your natural waistline. How to Measure Hips? Stand with your feet close together. Measure firm but not tight around the natural waistline and leave one finger under the tape so you can breathe in your dress. Position the tape around the natural waist line (directly over the ribbon). How to Measure Waist? Stand with your stomach in natural position do not tuck in your stomach. Hold tape lightly and measure across fullest part of the chest, under arm and straight across the back. How to Measure Bust (Chest)? Stand with your feet together. We need your personal measurements in detail so that we can custom made a nice fit costume to you. Overwatch Reaper Genderbend Cosplay Dress Costume Re: Life in a Different World from Zero.That Time I Got Reincarnated as a Slime.
